2015-06-29
Nyhet

Hårda papper i spelbranschen

Kotaku:

In February of 2011, fresh off nine months’ worth of 80-hour work weeks, Jessica Chavez took a pair of scissors to her hair. She’d been working so hard on a video game—14 hours a day, six days a week—that she hadn’t even had a spare hour to go to the barber.

Obegripligt hur man kan arbeta så hårt. Om du är en av de som gör det – sluta omedelbart och gå ut i solen.



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